Hi Jonny! Who are you and what are you currently working on?
I'm Jonny Boyarsky. I've been into startups since a young age. I fell for their efficient and streamlined approach, not to mention the amazing possibilities tech offers. My academic journey has been a mix of engineering and law.
I worked for many years at a startup accelerator, which I'm still part of. It's been a great way to gain firsthand startup experience and interact with a bunch of founders. While at the accelerator, I played around with some personal startup ideas, but the real deal, full-on commitment, happened when I jumped into Star Sync.
Star Sync was essentially a marketplace where users could come and buy certain experiences from their favorite streamers. The idea was to create something similar to a digital version of backstage passes where people could pay to meet their favorite artists.
The business model revolved around taking a 20% cut of every transaction on the platform. For instance, if someone spent $100, we would retain $20 as our share.
What's your background and how did you come up with Star Sync’s idea?
After the big NFT and crypto wave hit in 2020, I was introduced to the idea of digital sports cards. I started to think about what would truly make them valuable and authentic. That's when this thought crossed my mind—what if owning a unique, one-of-a-kind LeBron James basketball card got you a 10-minute chat with him monthly? That card could be worth hundreds of thousands.
This concept made me realize that these NFT cards' true value is not just their digital rarity but rather in what ‘experiences’ they can offer the holder.
I mulled over the concept for quite a while and eventually landed on creating tokens that people could purchase that would be redeemable for experiences. However, I then decided not to build the platform on the blockchain. I decided that I didn't need the benefits of a distributed ledger for the type of transactions that would happen on the platform.

How did you go from idea to product?
I decided to focus Star Sync on emerging eSports and Twitch celebrities. For example, you could play Fortnite with your favorite streamer or get a guitar lesson from your favorite up-and-coming guitarist.
In 2021, I started building the platform as a solo founder. Being a solo founder without technical knowledge led me to hire a US-based dev shop to bring my vision to life. I spent around $95,000 on the dev shop, and, unfortunately, they didn't quite deliver what I had in mind.
Initially, they showcased some impressive design work, but things slowed down. There was a four-month period from November to February where little progress was made. They rushed to put things together at the last minute, and the final result barely worked.
This caused many problems and made the launch far more challenging than it needed to be. After a lot of back-and-forth, we finally launched the product in March 2022.
You may have already realized I committed a big mistake here, which was not creating an MVP.
On top of this, I also decided to hire a talent agency to help connect to streamers and other potential talent. Unfortunately, they made promises initially they couldn't fully deliver on.
Another lesson I got from the experiences with both agencies was managing expectations and being careful about whom to partner with.




