Hi Dave! Who are you?
Heya! My name is Dave Desi, one of the founding partners of The Nerd Cave in Sydney, Australia. Longtime retail manager and 2-time business owner.
What was The Nerd Cave about?
The Nerd Cave was supposed to be a new kind of retail model. One that blends community centers, retail and hobby store all into one place. Our focus was on building a truly safe space for gamers of all kinds to come and enjoy their passion and hobby, without the pressure that is generally present in a standard retail store.
The idea was rattling around in my head for many years, but (believe it or not) the idea actually comes from the original Teenage Mutant Ninja Turtle live action film. There is a scene where April O’Niell’s editor’s kid heads to the foot clans city hideout. When he arrives, he is greeted into a massive space where kids are playing arcade games, gambling, skateboarding and more. My plan was to make that place a reality, minus the gambling, drinking, and smoking… and foot clan.

Our plan was to approach it slowly and build the play space rather than being purely focused on retail. We were always working with key people in the community to facilitate events and make The Cave the most desirable location to run games/events.
How did you build it?
I initially started by finding some business partners. I knew that I wouldn’t be able to get the loans out I needed by myself. After we gathered and all worked out our individual loans, we pooled our money and began building.

We did everything on an EXTREMELY tight budget. This meant fine tooth combing almost every aspect and finding the most affordable means of achieving every goal (this became known as doing it “Cave style” between us). That’s not to say the equipment we purchased was bad, but it was always on a budget. We were worried about stepping really deep into it without being able to 100% ensure our methods would work.
We built each of the 10 PC’s by hand, ordering parts from the cheapest locations we could find. Those PC’s lasted the full 4 years of operation.
Through our time being open, our focus was always smaller upgrades as we felt comfortable. When we had more people using our board game tables than we used to be able to seat, we upgraded our tables and seating to be more functional and space efficient. When certain games weren’t playing or selling as well, we moved them on as quickly as possible to maximize retail space for only current best-selling items (where possible).
When we found the first location to be overly full and capped out with customers, we moved to a new location.
We only made changes once it was past the tipping point. This kept our setup constantly changing and flowing with what worked.
Initially, the business plan was a gym membership style model, but this quickly changed as we heard from our original (and small) community that they would only be willing to pay for use of the electronic items, rather than the “analogue” stuff like board games.




